RGB Blackpaper
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RGB Blackpaper
General information
1. Introduction
2. Protocol design
Consensus layer
3. Client-side-validation
4. Ubiquitous deterministic computin
5. Contracts, state & operations
Application layer
6. Writing contracts. Scripting.
7. Interacting with contracts
8. P2P communications
9. Wallet interaction
10. Possible applications
Other information
11. Governance
12. Protocol properties
12.1. Privacy
12.2. Censorship-resistance
12.3. Trust model
12.4. Global state & avaliability
12.5. Comparison to other systems
13. History & acknowledgements
Appendices
References
Appendix A: Related standards
Appendix B: Reference implementation
Appendix C: Glossary
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12. Protocol properties
Here are the articles in this section:
12.1. Privacy
12.2. Censorship-resistance
12.3. Trust model
12.4. Global state & avaliability
12.5. Comparison to other systems
Previous
11.2. Ossification & upgradability
Next
12.1. Privacy
Last modified
9mo ago